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Import a drone image to begin. Shift locks to 90°/45° · ⌘Z undo · drag a corner to move it.
Shortcuts & gestures
drag inside move the whole shape · drag a corner move one · double-click an edge add a corner · ⌥click a corner remove it · arrows nudge 0.1 ft (⇧ 1 ft) · [ ] rotate 1° (⇧ 15°) · M mirror across (⇧M up-down) · O offset a shape by a typed distance (a border, a pool deck, a setback) · Q square up the selected shape — true right angles off its own dominant edge · A array it: click where the LAST copy goes and the run divides evenly · G grade it 2% away from the nearest traced building · S close it up: pull every corner within 6" onto what it should be touching · type a length while tracing (24, 24'6, 24@90) then ⏎ · V T R C E L select / trace / rectangle / curve / oval / levels · ⇧ in oval makes it a circle · a curve keeps its clicked points as handles · ⇧click in levels marks EXISTING ground · type a size (20x14, or 20 for a run) then ⏎ · F frame the selected shape in both views (⇧F the whole site) · \\ wide · PgUp / PgDn draw order · ⌘D duplicate · 1–9 pick a material (⇧1–9 the second bank: stamped, flagstone, deck, pool, seat wall, steps, shrubs, lights, pergola · ⌥1 fire pit, ⌥2 boulder) · ⌫ step back
The graphics driver reset the 3D view. Rebuilding it…